Timing is Everything.

I've made a few adjustments and set combat rounds to last roughly 1 second. Previously, there was about 1.5 seconds per combat PHASE, which was just really slow.

I've also made some tweaks to pathfinding, tweaked the different guns ranges and fixed some other bugs regarding animation timing, and morale bonuses… etc.

I'm starting to feel like I'm just avoiding working on the scene management.

Humans and zombies... fighting!

A legend to help you get your bearings: